The Minecraft Runescape Project -Third WIP save uploaded-

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yot yot5
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Post by yot yot5 »

Sure, just PM my assignment when you need the pics.
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dig 222
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Post by dig 222 »

I'd love to see the Feldip Hills area. :D
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Technos72
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Post by Technos72 »

Yep. I recieved Misa permission to use it from now on.

CREDIT GOES TO MISA FOR THE TEXTURE PACK FOR FUTURE SCREENSHOTS
http://www.minecraftforum.net/topic/693 ... port/#INFO

Now some pictures of the depths of the Wildy and Daemonhiem
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Technos72
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Post by Technos72 »

Thank you Yot Yot
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boywhoflies
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Post by boywhoflies »

I seriously can't wait to go through all this
Mr. Robot never dies! :D

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Technos72
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Post by Technos72 »

I'm almost done all of the free areas of Runescape. I just need the stronghold of security done which will take a very long time, the varrock museum basement, and the Wizards Tower again. It was updated a while ago. I haven't seen it yet, but I will after I finish the museum.
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Technos72
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Post by Technos72 »

YES I'M STILL WORKING ON IT

I MIGHT get a membership card and "take the red pill" this week. I'll also probably post a WIP save of this project soon.
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Technos72
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Post by Technos72 »

X3

Yes, more membership. Let's make some more Minecraft Runescape. And A LOT more!
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yot yot5
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Post by yot yot5 »

Technos72 wrote:X3

Yes, more membership. Let's make some more Minecraft Runescape. And A LOT more!
The combat evolution has been released. It looks spectacular, but I have to wait for more RS membership before using it. :(
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Technos72
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Post by Technos72 »

I was at Troll Stronghold a few months ago and defeated Dad the troll boss with the help of the melee protect prayer. But now, when I go there again next time to get screenshots for when I make the mountains north of Burthorpe, it's going to be very hard to fight Dad having seeing the protect melee prayer changed to a prayer that takes off 50% melee damage from the combat update T_T

Anyway, the Taverley Dungeon is one of the most vast dungeons of Runescape. I just started working on it and hope I don't get boredom out of it. It will be the 2012 version Taverley Dungeon. (I miss the old looks)

In other words, new screenshots will no longer have Misa's Texture Pack. Screenshots will have some epic shades. And I have a texture pack that is a cooler version of the default textures. I gave the textures custom sky, fog, and swamp colors to make the wildy realistic. To speed things up, I'll not be using the low FPS shaders as I work. I only use the shaders for screenshots.
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Technos72
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Post by Technos72 »

Actually, I'm able to load up Misa's textures with Optifine instead of MC Patcher. So I'll continue to use that texture pack for future screenshots :D
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yot yot5
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Post by yot yot5 »

Technos72 wrote:it's going to be very hard to fight Dad having seeing the protect melee prayer changed to a prayer that takes off 50% melee damage from the combat update T_T
WHOAZEZ!!!

Half the boss fights I've ever completed would be impossible without the old protect from melee prayer! :shock:
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Technos72
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Post by Technos72 »

Let's talk more runescape itself here
http://pcpuzzle.com/forum/viewtopic.php?t=22229
Last edited by Technos72 on Thu Dec 13, 2012 2:12 am, edited 1 time in total.
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yot yot5
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Post by yot yot5 »

URL not found.

:?
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Technos72
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Post by Technos72 »

Fixed :wink:

For most of the agility obstacles in the project, you need the Smart Moving mod so that you can crawl through small holes and grab and climb rough surfaces. Using this mod on a shortcut is like having premium membership to something. :D

Also, how do you feel for a WIP save on Chrasmist?

And if you want screenshots, I'll put some up soon
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Technos72
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Post by Technos72 »

Included a tour of my build
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yot yot5
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Post by yot yot5 »

I am impressed. It's a shame Minecraft doesn't fit on my computer. :evil:
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Technos72
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Post by Technos72 »

The final screenshots here in Earth. See you in heaven :wink:
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Technos72
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Post by Technos72 »

Almost forgot before I leave for vacation. The WIP download is on the first post!

Also, acknowledge to the fact that completion of the Al Kharid agility course and most of the agility shortcuts require Smart Moving mod.
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Qloof234
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Post by Qloof234 »

Okay, I'm not going to lie, I don't like Runescape that much, but uh...

Holy wow. This looks incredible. :shock:
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Technos72
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Post by Technos72 »

Whew! I finished Death Plateau in 5 hours non stop! That was really the shortest time I made something massive for the project. I couldn't make the underground troll stronghold because of how the mapping works in Runescape. Screenshots tomorrow.
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Technos72
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Post by Technos72 »

Curse that attachment error -_-
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yot yot5
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Post by yot yot5 »

Wow... I just bought Minecraft, and downloaded this. IT'S COMPLETELY AMAZING!!!

My favorite areas are Al-Kharid and Demonheim (but I would've liked it if you could have a few more dungeon areas. Maybe there could be a ladder going really deep, so you could even have multiple floors?).

I loved all the dungeons, too! Taverly Dungeon was great fun to explore. Can I tell you what would be REALLY cool? The Chaos Tunnels (they might be too difficult, though).
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dig 222
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Post by dig 222 »

*Downloads*
*Looks for Feldip hills instantly*
The feldip hills hunting area has always been my special spot; there is a beach at the east side of it, and I'm pretty much the only one on runescape who goes there. Sittin dere for hours catchin Crimson Swifts. :lol:
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Technos72
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Post by Technos72 »

Oh yes and I'm still working on this. I've done East Ardougne and currently on West Ardougne. Cities are hard, and I may have either fun or annoyance once I reach Meiyerditch.

And the Daemonheim dungeons are WIP
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Technos72
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Post by Technos72 »

New download link after I complete the lighthouse and barbarian outpost

I can't seem to find my shader mod...
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Technos72
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Post by Technos72 »

The second WIP download is up!

- Rellekka
- Fremenik Slayer Dungeon
- Death Plateau
- Burthorpe
- McGrubor Wood
- Ranging Guild
- Hemester (no fishing guild)
- Both halves of Ardougne
- Lighthouse
- Isla Anglerine (island east of outpost)
- Barbarian Outpost
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yot yot5
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Post by yot yot5 »

Hey Technos. I was just wanted to ask: How did you create the mountains in the Death Plateau (or any landscape, for that matter)? Did you just build them brick-by-brick, or did you use a program?

BTW, I just realized I never commented on the second download, and it's epic. Exploring the Fremennik Slayer Dungeon was great fun, and Ardougne was stunning. :)
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Technos72
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Post by Technos72 »

I did the troll mountains ALL BY HAND. I think it took 5 hours to build it all.

I think I should continue sometime today or tomorrow. I did the Baxtorian Falls, Gnome Stronghold, and Eagles' Peak. More screenshots after I do the hunting grounds west of the stronghold, the falconer area, and Piscatoris Fishing Colony.
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StinkerSquad01
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Post by StinkerSquad01 »

I wish I had patience to actually do things like that.
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