Now the shard sounds from the star summit can be played but there is there is so data which controls pitch or it might not exist in data.
I am going to create a test adventure with 150 CDMA,that's a lot of work.
Find a pattern via Cmd data and backwards(Z-A) sound folder,Acpu#.wdf will be last, there are also some extra sounds which are modified gem sounds.(pitched up,down sounds).[This is wrong]We also found how the makes 'Wakka' sound when picked up a gem in Wakka Wakka levels,which means Cmd 10 exists in WA trilogy(WA,MoFI,POTZ)[\ this is wrong]This is a brief note about Cmd 10(my posts are always long posts)
Edit:when I was playing POTZ,my player was at star summit,suddenly I tripped and fell from the chair and mouse pointer pointed at invisible wall,I just moved to mouse pointer to right and found fake walls starting from the invisible wall,My player just blinked through walled it and moved forward annnd *click* a floor button is pressed!I also heard chomper noises coming from right.Maybe they are activating some CMD.
Edit2:Indeed there is a pattern,resistance is futile is Acpu9.wav
And all your base belongs to us at Acpu8.wav
Also there are 10 sounds left,must be shard or gem sounds.
Edit3:it's a POTZ Cmd not in MoFI or WA
I am getting outta here, nothing is new, everything is boring.