No screenshots or anything today, just a status report.
Work has been going slowly, as I've had schoolwork and some personal matters to deal with recently, on top of being a bit tired.
I'm still plugging away at this, though. I still think I can get most of Fire Island done before the end of the year. I had hoped to finish off some of the Volcano as well, but I don't think that'll be feasible.
Having said that, I
have gotten an idea to make Wondertown/other town/village-esque locations a bit more lively. I can't promise anything, but here's what I'm thinking: Setting up an in-game, per-level "clock" that determines what NPCs are doing, where they are, what they'll say, etc. For anyone who's played Majora's Mask, think of something like that, but without the in-game time limit.
Saying that I'll probably use a different system to what I did with NPCs in
that other image, as that'd probably work better in an adventure where you actually do have an in-game time limit.
So basically, right now, my checklist is this:
- Finish up the Acid Pools adventures (need two more, at least), set up Hub-related commands, etc.
Do a bit of cleaning up in other Hub areas (some of the events don't work properly, got the angle values on some of the arrows incorrect, etc.)
Start work on the Volcano interior - determine number of adventures, set up hub area, etc.
Experiment with an in-game "NPC Schedule" idea as mentioned above - I'll post updates on that in this thread as well
From there, it'll be working on the next few chapters, bug-fixing, figuring out what to do regarding testing (no don't ask me about this yet, I still haven't worked out anything), working on side-areas...
There's still a lot to be done. Regarding when I expect it to be finished, I'm going to have to stick to a "when it's done" approach. I'd love to say it'll be done in X months, or by Y time next year, or what-have-you, but A) That'd put me under pressure to get it finished by then, and B) I wouldn't want to fall short and disappoint anyone if I miss that deadline.
I'll try and get back to working at a more consistent pace come the new year.