Unofficial Wonderland Adventures Editor Guide
- MyNameIsKooky
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- MyNameIsKooky
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If someone wants to kill me for bumping a thread this old, then go ahead, but either way...
I was under the impression that the red blinking text being called "W" meant "Warning" - It's used in reference to the light over Fire Island, and I'm pretty sure it's used as a sort of cautionary message in MoFI (can't remember).
Anyways! Putting that aside, I think this thread should be near the top of the page anyways, it's very useful (I'm experienced with the editor and I still use this time to time for checking commands and the like).
I was under the impression that the red blinking text being called "W" meant "Warning" - It's used in reference to the light over Fire Island, and I'm pretty sure it's used as a sort of cautionary message in MoFI (can't remember).
Anyways! Putting that aside, I think this thread should be near the top of the page anyways, it's very useful (I'm experienced with the editor and I still use this time to time for checking commands and the like).
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Yeah, I'll have to agree, this is a thread worth stickying, or at least someone bumping it every so often.
Having said that, question - in WA/MoFI there's a text option where the text sort of "flies in" to the interchange box. I can't remember a good example, but I remember it there.
My question is - Is that effect "Zoom", or something else?
Having said that, question - in WA/MoFI there's a text option where the text sort of "flies in" to the interchange box. I can't remember a good example, but I remember it there.
My question is - Is that effect "Zoom", or something else?
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- Rainbow AllStar
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Agreed.Emerald141 wrote:The comments should not be deleted- they're the most effective means to suggest changes to this guide- and the topic should not be locked, as then I would be unable to update it as new information became available. I think it should just be left as is, apart from the sticky of course.
I always use this guide to remember the commands for dialog.
But going back a few pages and finding this was annoying so it should be sticky.
- StinkerSquad01
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- epicdude15
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Iguess should say this now but I actually use this when I need help 'cause patricks guide was good but to long and hard.Here I can just look up what command I need to use.Anyways epicdude reminded me.
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
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"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
I downloaded the adjuctable pack but the cuboid size adjust isn't working, is there a problem in the editor or the wop?
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- Rainbow AllStar
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umm....yeah, but I can't Make it bigger and smaller... this is the problem.Emerald141 wrote:The wop contains the variable "ScaleAdjust" followed by "1.0", doesn't it? If it does, it should work just fine.ab-47 wrote:I downloaded the adjuctable pack but the cuboid size adjust isn't working, is there a problem in the editor or the wop?
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- Wonderman109
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*bumps*
As for the Guide, I love it! But Emerald, you should talk more about how custom objects can be made, how they function in-game, and what directories to put them in.
That applies to voids and teleporters with a subcolour of 3 or 4 too. Scaling and sometimes other visual adjusters malfunction or just don't work on objects that are programmed to increase size one minute and decrease it the next.ab-47 wrote:umm....yeah, but I can't Make it bigger and smaller... this is the problem.Emerald141 wrote:The wop contains the variable "ScaleAdjust" followed by "1.0", doesn't it? If it does, it should work just fine.ab-47 wrote:I downloaded the adjuctable pack but the cuboid size adjust isn't working, is there a problem in the editor or the wop?
As for the Guide, I love it! But Emerald, you should talk more about how custom objects can be made, how they function in-game, and what directories to put them in.
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- Dark Drago
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Question 1Emerald141 wrote:I guess I'll start working on the hub making section of this guide today. I just need to know a few things first:
-What's the player's starting position in WA and MoFI hubs?
-What level does entrance of trigger the "end of demo" screen?
-Where do the Glyphs lead?
I'd look these up myself, but my internet connection is really slow and even with Ctrl+F it would take a pretty long time.
X = 37
Y = 8
Question 2
27th room
Question 3
GOD KNOWS
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