Because it is. :3boywhoflies wrote:That sounds awesome!
Each time a hit an enemy with a sword, it makes a satisfying THWAP sound.

Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
That is so epic!Sammy_Bro wrote:I just found an awesome survival seed!
I call this seed: Survival Archipelago!
PICTURES:
http://imageshack.us/photo/my-images/44 ... 85438.png/
RULES:
Play on easy or higher.
Don't die purposely. (Don't jump to get your hunger bar down to die of it, but you can die of hunger, just don't make it happen. I don't care if there is no animals!)
Use render distance "Tiny".
CHALLENGES:
1. Build a house. (2 points)
2. Collect 10 fish. (5 points)
3. Make 5 wool. (3 points)
4. Find 5 diamonds and make a diamond pickaxe. (10 points)
4.1. Use the last 2 diamonds to make an enchanting table. (4 points)
4.1.1. Enchant that diamond pickaxe. (6 points)
5. Build an automatic sugarcane farm. (5 points)
6. Connect the islands with bridges. (5 points)
7. Use each island for something (starting island a forest, sugar cane island a enchanting place, etc.) (25 points)
8. Make an iron block. (10 points)
9. Make something with a redstone torch and a lever connected to one block. (Put a door in front of the torch for an extra 1 point!) (4 points)
10. Build a dock on all the islands. (10 points)
11. Name your trees. (10 points)
POINTS:
0/100
SEED:
437855942114575002
boywhoflies wrote:1. Are there any rules against certain mods? I won't use SPC but Wizardcraft can supply unlimited trees using the plant staff, and lets you find ores by just clicking in random places using the earth staff.
no
2. Does the house have to be above ground?
no
3. Does the house need to be made of a certain meterial?
no
4. Do you need to live in the house, or can you build a safer structure somewhere else?
no
Edit:5. Is there a rule against trying to find a "mainland"?
yes, i'll edit this post