Once you got tired, you just left.

This changed from an announcement of cookies to a rebellion against them.

Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
If only. Have you looked at the achievement list? The game expects you to play for absurd amounts of time and actively encourages it. If it didn't, I wouldn't be so angry.Once you got tired, you just left.
Cookies are to be eaten, not clicked.MyNameIsKooky wrote:in this topic: muzozavr declares his hatred of cookies while simultaneously forgetting that opinions differ from person to person
Heretic!Muzozavr wrote:Cookies are to be eaten, not clicked.MyNameIsKooky wrote:in this topic: muzozavr declares his hatred of cookies while simultaneously forgetting that opinions differ from person to person
I think you might be a little confused about what a video game is.Muzozavr wrote:Also, hey, if you enjoy being inside a skinner box, good for you. It still IS a skinner box.
This is an obvious example of someone who isn't even trying to put effort into the game. How long did it take you to get that first factory with only 5 cursors running? 10 minutes? 30 minutes? If you actually experimented around a bit, I'm sure you would quickly discover that there are much more efficient ways to play.Muzozavr wrote:I clicked on something weird that floated up from the screen and gave me a frenzy bonus that speeded up the production like mad. I think it was a golden cookie. That's it, I didn't get anything else apart from what I've listed. I could get other things, but didn't.
You make it sound like leaving an extra tab open in your browser is going to kill you, or something.Muzozavr wrote:If only. Have you looked at the achievement list? The game expects you to play for absurd amounts of time and actively encourages it. If it didn't, I wouldn't be so angry.
Then why is it even a game? One step further down the road and you get the hilarious absurdity that is "Progress Quest". Except that was a parody.It's not a game made for active playing.
I can click like mad if I want to (and even madder if I use both hands at the same time), so I got my factory pretty damn fast, actually. I used to play the first Diablo game A LOT in my childhood, which is probably where my clicking skills come from.This is an obvious example of someone who isn't even trying to put effort into the game. How long did it take you to get that first factory with only 5 cursors running? 10 minutes? 30 minutes? If you actually experimented around a bit, I'm sure you would quickly discover that there are much more efficient ways to play.
I'm not intent on finishing the game design of a lazy creator. Especially since "speed" and "efficiency" are the only "sensible" goals in Cookie Clicker. I can have speed by attempting to speedrun Sonic (even though I *suck* at doing that) and I can have strategic efficiency in puzzle games like RTW or Supaplex. That, and any "strategizing" is actually pointless in this case. More on that later.Like I said: you set your own goals.
The golden cookie was one of the last things to happen, after I got maybe 3 factories. I didn't ask it to appear, it just happened and I clicked out of curiosity. I didn't even know it existed until the game told me.If you're a bit lazy and just want to set the goal "wait a long time for a golden cookie and buy a factory",
The entire game so far is clicking, waiting and buying things. Being more efficient only takes time, not brainpower, especially if you do actually click the cookie yourself from time to time. As far as I can understand, you can buy things without limit. Even if the limits are there, they're so absurdly high that even optimization won't be fun. There's no point of strategizing when improvement is a sure thing. That kills the "puzzle" part.then you're obviously not going to find this game very entertaining. But if you're a bit more interesting and set the goal "make cookies as fast as possible without standing around for golden cookies", then you will use brainpower trying out the different strategies.
That's not the point, though - There's no natural inclination to actually put effort into Cookie Clicker. Yes, I know about the achievements, but I'd argue those don't really count - Making a number go up for whatever arbitrary reason isn't exactly what I'm talking about here.yot yot5 wrote:This is an obvious example of someone who isn't even trying to put effort into the game.Muzozavr wrote:I clicked on something weird that floated up from the screen and gave me a frenzy bonus that speeded up the production like mad. I think it was a golden cookie. That's it, I didn't get anything else apart from what I've listed. I could get other things, but didn't.
Well, some people want to play Cookie Clicker instead of Sonic or RTW. It's called a preference, and I suggest you learn to accept them.Muzozavr wrote:Especially since "speed" and "efficiency" are the only "sensible" goals in Cookie Clicker. I can have speed by attempting to speedrun Sonic (even though I *suck* at doing that) and I can have strategic efficiency in puzzle games like RTW or Supaplex.
I'm not sure you understand the definition of "efficient". It means "achieving maximum productivity with minimum wasted effort or expense." You sat around clicking on a cookie to build a factory, which ISN'T efficient. I spend time thinking about various buildings and their payoff, and in the end I could buy a factory much faster than you and I didn't even have to click the big cookie for more than a few minutes, which IS efficient. And whether you like it or not, my method DID require brainpower.Muzozavr wrote:The entire game so far is clicking, waiting and buying things. Being more efficient only takes time, not brainpower, especially if you do actually click the cookie yourself from time to time.
Were you even reading my last comment? People set their own goals, and they use brainpower achieving them. Yes, if you set your goal as "improvement" then the game doesn't require any brainpower, but mere improvement isn't enough for most ordinary players. Most ordinary players want FAST improvement, and discovering the most efficient strategy possible DOES require brainpower.Muzozavr wrote:As far as I can understand, you can buy things without limit. Even if the limits are there, they're so absurdly high that even optimization won't be fun. There's no point of strategizing when improvement is a sure thing. That kills the "puzzle" part.
Once again, it's called a preference.Muzozavr wrote:The last remaining sensible goal is pure speed, but, again, better games make for a better experience.
You said that "The last remaining sensible goal is pure speed," and yet now you're saying there's no point? I understand if you prefer other games, but you're still completely contradicting yourself!Muzozavr wrote:I still don't see any "real" point in Cookie Clicker.
You're avoiding the most important point: COOKIE CLICKER DOES NOT REQUIRE EFFORT. The only time you actually spend playing Cookie Clicker is spent customizing your buildings and upgrades, and most people think that searching for the best combination is fun. The Skinner Box was designed to have animals react to various different things, but most people who play Cookie Clicker don't react to anything. They just use their minds to formulate the fastest strategy possibleMuzozavr wrote:It's a skinner box.
yot yot5 wrote:It's called a preference, and I suggest you learn to accept them.
yot yot5 wrote:I'm not sure you understand the definition of "efficient". [...] And whether you like it or not, my method DID require brainpower.
Okay, that's enough. I've been trying to remain unbiased while reading this thread, but your posts are getting dangerously vitriolic. Knock it off, please.yot yot5 wrote:Were you even reading my last comment?
Isn't the game called "Cookie Clicker", not "Cookie Waiter"? Though "fast idling" is actually a reasonable goal. More reasonable than the actual clicking, at least.I'll challenge you: go and find the fastest way to bake 1,000,000 cookies, after only clicking the big cookie 15 times (to afford the first cursor). Go on! Start experimenting! You'll never find a perfect solution, but that's what keeps people coming back: the ambition to improve.
When is a man not a man? When he is a hamster forcibly pulled away from the skinner lever.Okay, that's enough. I've been trying to remain unbiased while reading this thread, but your posts are getting dangerously vitriolic. Knock it off, please.
Oh my god. That'd be amazing, indeed.You don't suppose there's a way to actually make it possible to throw cookies, in Wonderland Adventures, as a mix of Pow(Destroying enemies), Pop(pressing buttons), and Brr(laying on the water[temporarely before dissolving]for you to walk on), do you?
Muzozavr has spent the entire topic implying that everyone who plays Cookie Clicker is a brainless animal! Not to mention all the disgusting things he's saying about the game in general (calling a game a "Skinner Box" is on its own a truly horrible insult). Do you really think I'm the only one who's being vitriolic? My comment was a bit aggressive, and I apologize for that, but as a mod, you should treat both sides of the argument with the same levels of respect. I think you're letting your opinions get the better of you, Qloof.Qloof234 wrote:Okay, that's enough. I've been trying to remain unbiased while reading this thread, but your posts are getting dangerously vitriolic. Knock it off, please.
I can see we're not going to be able to have an agreement now. We've reached the point where we're both just implying nasty things about each other. So Muz, I apologize if any of my comments hurt you. Enjoy playing your games, and I'll enjoy playing mine.Muzozavr wrote:When is a man not a man? When he is a hamster forcibly pulled away from the skinner lever.I see that anger (in reply to me) as only further proving my point.
Do you think I was being original? Actually, I thought I was, but, apparently, I wasn't. Google "cookie clicker skinner box" to see just how many people claim the same thing -- fans and haters alike. It's not an insult, it's truth. I just happened to word it in an insulting fashion, which I apologize for.calling a game a "Skinner Box" is on its own a truly horrible insult
It wasn't really intentional on my part. When I express negative opinions, I always try to go for the funniest and most over-the-top way of expressing myself possible while still maintaining a polite tone. If I let the latter fall aside, I do apologize.Do you really think I'm the only one who's being vitriolic?
Explaining why you think I'm a hamster in a cage doesn't make it any less insulting. You sir, are saying that Super Nuclear Power, Peegman, StinkerSquad, MyNameIsKooky, Master Wonder Mage, and I are nothing more than hamsters in a cage. That is rude, whether you explain it or not.Muzozavr wrote:-Shortened-
The truth? THE TRUTH? There is no such thing as a "truthful" opinion, Muz! Everyone is unique, and everyone has their own opinions! Sure, lots of people think Cookie Clicker is a Skinner Box and everyone playing it is a hamster in a cage, but saying that your opinion is "right" and the fact that we're all idiots is "the truth" is completely unacceptable!Muzozavr wrote:It's not an insult, it's truth.
But do they really? Or do they only think they do?Some people enjoy Cookie Clicker. Get over it.
Some people weren't scared by "The Shining" at all. Will they try to deny that it was a horror book/movie? Of course, not.There's no such thing as a "truthful" opinion, Muz!
Muzozavr wrote:But do they really? Or do they only think they do?![]()
I'm looking for an apology, Muzozavr. I have apologized for being rude in my earlier posts, but you're still acting like you're 100% right and everyone who disagrees with you needs to rethink their life, or something.MY LAST POST wrote:lots of people think Cookie Clicker is a Skinner Box and everyone playing it is a hamster in a cage, but saying that your opinion is "right" and the fact that we're all idiots is "the truth" is completely unacceptable!
I'm complaining about you treating the fact that we're idiots as the "truth". Feel free to state your own opinions about Skinner Boxes and games you enjoy/don't enjoy, but it's unacceptable for you to say that it's "the truth" we're stupid.Muzozavr wrote:My opinion is that Cookie Clicker is a bad game, but I didn't say THAT is "truth".
"You just couldn't let me go, could you?" (The Joker)I'm looking for an apology, Muzozavr.
I apologize for that. That was uncalled for.When is a man not a man? When he is a hamster forcibly pulled away from the skinner lever.
I do not apologize for that. If you enjoy Skinnerian games, that's fine. Just don't pretend they aren't Skinnerian. If you continue claiming otherwise, I will continue claiming that you're being willfully oblivious to the incredibly obvious.If you define "Skinnerian games" as a genre, then Cookie Clicker is a meticulously crafted Skinnerian game, just like The Shining is a horror book/movie.
Thank you.Muzozavr wrote:I apologize for that. That was uncalled for.
I assume your definition of a Skinnerian game is a game that requires lots of work without resulting in any real reward?Muzozavr wrote:Can you provide an argument that what I consider to be a Skinnerian game is not, in fact, Skinnerian?
That's news to me. Literally the only comment from Muzo I've seen that implies anything like that is the hamster one. The only other one that stands out to me is "I, however, refuse to be worked over in such a mechanical way, that's all.", and in the same paragraph he said he understands why people play it.yot yot5 wrote:Muzozavr has spent the entire topic implying that everyone who plays Cookie Clicker is a brainless animal!
Okay, but why are you getting so offended about that? I have literally no idea where you're getting the "if you play this game you're an idiot" thing from.yot yot5 wrote:Not to mention all the disgusting things he's saying about the game in general (calling a game a "Skinner Box" is on its own a truly horrible insult).
In general? No. Muzo's been providing his opinions on the game itself - I'm not about to call him out for being vitriolic towards the game, that's his opinion. The reason I levelled that comment at you specifically is because you've been directing your comments at Muzo himself. Quite directly, in fact.yot yot5 wrote:Do you really think I'm the only one who's being vitriolic?
If you feel that I'm being unfairly biased, so be it. As I said, I've been sitting here watching this thread go, and I chose to respond in what I thought of as the best manner based on everyone's actions in this thread. I don't expect to please everyone, nor would it be reasonable to expect that of me.yot yot5 wrote:My comment was a bit aggressive, and I apologize for that, but as a mod, you should treat both sides of the argument with the same levels of respect. I think you're letting your opinions get the better of you, Qloof.
The Skinner Box was a test designed to take advantage of an animal's lower intelligence. If Muzozavr still thinks that this game is Skinnerian, then he's basically saying that anyone playing Cookie Clicker is too "blind" to realize the "true intentions" of the game. In other words, anyone who plays Cookie Clicker is being stupid and wasting their time.Qloof234 wrote:Okay, but why are you getting so offended about that? I have literally no idea where you're getting the "if you play this game you're an idiot" thing from.
It was a test designed to study behavioristic psychology in an exceptionally controlled environment. The reason why I personally do not find the "human/animal" comparison offensive in such a context (and the reason why I even wrote the "hamster" phrase) is because it was the working method of generations of scientists that have collectively helped save millions of lives and heal millions of broken souls and shattered minds. I have no reason to be angry at such a helpful thought construction. Also, the overly radical and extreme versions of behaviorism were later on disproved, keeping the comparison within its rightful limits.The Skinner Box was a test designed to take advantage of an animal's lower intelligence.