Post Pictures and Progress of In-Progress Adventures Here

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epicdude15
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Post by epicdude15 » Sun May 27, 2012 9:44 pm

-_- This always happens doesnt it?
Yeah I was first to notice :D
But, Is there anyway to fix the
"No post for this problem" glitch?
We might MS's help on this :shock:
R u Srs?
Emerald141
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Post by Emerald141 » Sun May 27, 2012 9:46 pm

Last edited by Emerald141 on Fri Sep 02, 2022 11:31 am, edited 1 time in total.
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MyNameIsKooky
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Post by MyNameIsKooky » Mon May 28, 2012 12:49 am

BLACK STARS???
Emerald141
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Post by Emerald141 » Mon May 28, 2012 12:54 am

Last edited by Emerald141 on Fri Sep 02, 2022 11:29 am, edited 1 time in total.
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Dark Drago
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Post by Dark Drago » Mon May 28, 2012 5:47 am

Emerald141 wrote:
ab-47 wrote:@Emerald141: interesting progress, I'm sure I'm going to play this level, though the dialog reminds me of Qwerty20000, He was so melodramatic that he could even act well on a show, but whatever; he left us with our joys . :?
Yeah, I was making a reference to Qwerty20000 there. Shortly after his melodramatic ragequit, "with all your joys too" became a meme. :P
Cute, its how people are famous for what bad things they do...
This meme seriously rocks and has been the top quote here for a while
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TheThaumaturge
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Post by TheThaumaturge » Wed May 30, 2012 11:45 pm

I've actually been working on an adventure for once. Woohoo!

I'm really liking how this one is turning out. I'm not sure if the puzzles (if they actually ARE puzzles) will be challenging or not, because I've been away from WA for so long. I'm at least hoping it will be fun for you guys. :)

Here's a picture for yeh:
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Emerald141
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Post by Emerald141 » Sat Jun 02, 2012 12:21 am

Last edited by Emerald141 on Fri Sep 02, 2022 1:22 pm, edited 1 time in total.
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Derp
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Post by Derp » Sat Jun 02, 2012 7:27 am

I like that tree texture Ice, And A nice layout too! Creeps me OUT! :D

Well, I think its time to show some screenshots of my first adventure. Its called: Mystery At Port Kooky, One of the adventures in my Trialogy,
Horrors Of The Sea. (MyNameIsKooky is so awesome, He gets a port named after him! :lol: )

Below, are pictures of the path leading to Port Kooky.
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C.H.A.D - Cute Huge And Deadly!
ISAAAAAAAAAAAAAAAAC! *Stomps*
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yot yot5
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Post by yot yot5 » Sat Jun 02, 2012 9:30 am

I've finally got round to making "The First Age", and it's coming along rather well. The idea is based around two time zones that you can travel between using the Wonderstone.

E.G: Somebody in time zone 2 has lost her star. A mysterious stranger took it from her many years ago and never returned it.
The player uses the Wonderstone to go to time zone 1 and talk to the younger version of the stinker. You ask if you can take her star. When she agrees, you return to time zone 2 and give the older stinker her star back!
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Post by ab-47 » Sat Jun 02, 2012 10:45 am

I've finally got round to making "The First Age", and it's coming along rather well. The idea is based around two time zones that you can travel between using the Wonderstone.
Interesting... I like it. :)
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ab-47
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Post by ab-47 » Mon Jun 04, 2012 11:37 am

Okay, guys, I need a very Awesome music as an ambient type, also I'd like it to have dark and scary sounds...

Anyone has this type of music? or advise me for one, I don't mind... :)

Anyway, for my next level, It will be called "Halls of Illusion" where everything would be dark and evil, I'll even design the walls and add Skulls, I'll try to make it move though...
And there will be a Great boss battle Of a giant Spider! :twisted:
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Post by ab-47 » Mon Jun 04, 2012 11:49 am

Thanks, I'll add it later to my music pack, I'll use it as one of the puzzles and the an area for the halls. :)
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TheThaumaturge
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Post by TheThaumaturge » Wed Jun 06, 2012 12:23 am

Emerald141 wrote:In other news, I finally got inspiration to make another puzzle, and it has a ton of gates in it - you're probably going to want to kill me by the end. This makes nine out of eighteen puzzles, so my fiftieth adventure is effectively halfway done. :D
I'm designing a gate rhythm-puzzle thing too, though in my opinion it is still too easy at the moment. I'm trying to make it more irregular but not having much success. D:

The tree texture thingy is the one posted by Drago, which I thought was really cool and suiting for the creepy place I'm designing. This will probably be my creepiest adventure yet! :twisted:
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yot yot5
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Post by yot yot5 » Wed Jun 06, 2012 12:06 pm

This is probably my most scenery-pleasing adventure yet! It'll probably take me a few months to complete at this rate (I spent the last week making the pics below).
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|Cookie|
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Post by |Cookie| » Wed Jun 06, 2012 12:22 pm

HEARTS HEARTS HEARTS!
Wow, can't wait to play it!
Your doomed pyramid Adventure is one of the best adventures i've seen! :D
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ab-47
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Post by ab-47 » Wed Jun 06, 2012 1:19 pm

Advice: I think the evergreen trees will suit the forest area rather putting the normal green trees.
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yot yot5
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Post by yot yot5 » Wed Jun 06, 2012 1:38 pm

The forest is supposed to be a future version of the pasture version. It'll look a bit weird if the trees change species.
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Post by ab-47 » Wed Jun 06, 2012 2:34 pm

Making a spider is very hard.... :?
I thought of making something simplier than a spider and it's three types of bosses... only two are available in this picture.

1-the robot: the machine up there
2-the four-beetle: the second one at right
3-the metal ball: both of the first two has a metal covering, so the ball would be only a ball jumping and attacking around...

So...which is the best? :)
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Sammy_P
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Post by Sammy_P » Wed Jun 06, 2012 3:31 pm

The four-beetle.
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Qloof234
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Post by Qloof234 » Wed Jun 06, 2012 4:51 pm

I have to agree with Sammy_P, but slightly hilariously (in my opinion), the robot immediately made me think of Bioshock. :lol:
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StinkerSquad01
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Post by StinkerSquad01 » Wed Jun 06, 2012 4:55 pm

Qloof234 wrote:I have to agree with Sammy_P, but slightly hilariously (in my opinion), the robot immediately made me think of Bioshock. :lol:
That does look like Big Daddy, now that you mention it...
The Four-Beetle looks the best.
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Post by ab-47 » Wed Jun 06, 2012 5:24 pm

okay, the four-beetle will be the boss! :D

thanks for the advice guys!
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Post by |Cookie| » Thu Jun 07, 2012 10:44 am

I'll remake my next adventure because i found a lots of bugs that i can't fix, i'll change the story a bit, too!
it will come late, sorry about that. :(
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Emerald141
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Post by Emerald141 » Tue Jun 12, 2012 5:05 pm

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yot yot5
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Post by yot yot5 » Tue Jun 12, 2012 6:02 pm

Very nice...

Another awesome way to make invisible monster areas is to make the monsters bounce between springs. You see the springs all bounce outwards, but you don't see the monsters.
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yot yot5
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Post by yot yot5 » Wed Jun 13, 2012 8:06 am

Whoops, posted on the wrong topic. I've moved it.
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Jun 14, 2012 12:25 am

I'm back to making adventures on a semi-regular basis, I guess. Here's a picture from my upcoming adventure. It's stupid, which should come as no surprise.
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TheThaumaturge
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Post by TheThaumaturge » Thu Jun 14, 2012 1:36 am

Return of teh giant toll gates, I see? :lol:

On another note, I'm pretty much done with Transcended, all it needs is a little testing and some polishing and it should be good! I have to work out something with a locking system and finish the last dialogue, so it MAY be out tonight or tomorrow.
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yot yot5
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Post by yot yot5 » Thu Jun 14, 2012 10:43 am

Mr. Zurkon's house looks crazier than inside his head. :shock:
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